In our "Multi-Platform Gaming Trends in 2020" presentation, Chris Blakely and Paul Wright highlight esports and gaming consumption trends by exploring insights from the "Comscore State of Gaming" survey including esports interest and consumption responses, gaming consumption trends and device usage (console, PC, mobile), and how former heavy TV sports viewers are interacting with esports content broadcast on TV today.
This is a dynamic time for the esports and Gaming category, and it's now more important than ever for advertisers to understand the attitudes and behaviors of esports and gaming audiences. In our "Multi-Platform Gaming Trends in 2020" presentation, Chris Blakely and Paul Wright highlight esports and gaming consumption trends by exploring insights from the "Comscore State of Gaming" survey including esports interest and consumption responses, gaming consumption trends and device usage (console, PC, mobile), and how former heavy TV sports viewers are interacting with esports content broadcast on TV today.
Lesen Sie unsere laufenden Aktualisierungen über sich verändernde Konsumtrends und die daraus resultierenden Auswirkungen auf die Werbe- und Medienbranche: comscore.com/ger/Insights/Coronavirus.
Melden Sie sich an, um benachrichtigt zu werden, wenn neue Erkenntnisse oder Daten verfügbar werden.Melden Sie sich an