In our "Multi-Platform Gaming Trends in 2020" presentation, Chris Blakely and Paul Wright highlight esports and gaming consumption trends by exploring insights from the "Comscore State of Gaming" survey including esports interest and consumption responses, gaming consumption trends and device usage (console, PC, mobile), and how former heavy TV sports viewers are interacting with esports content broadcast on TV today.
This is a dynamic time for the esports and Gaming category, and it's now more important than ever for advertisers to understand the attitudes and behaviors of esports and gaming audiences. In our "Multi-Platform Gaming Trends in 2020" presentation, Chris Blakely and Paul Wright highlight esports and gaming consumption trends by exploring insights from the "Comscore State of Gaming" survey including esports interest and consumption responses, gaming consumption trends and device usage (console, PC, mobile), and how former heavy TV sports viewers are interacting with esports content broadcast on TV today.
Lea nuestras actualizaciones recurrentes sobre las tendencias cambiantes en el consumo, así como el impacto generado en la publicidad y la industria de los medios en comscore.com/lat/Prensa-y-Eventos/Coronavirus.
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